A New Path To Design Creativity Experience Storytelling Future
Empower Community Through Immersive Technologies
We are a not-for-profit: all income go back into the services
Mission
The mission of the Australian Immersive Education Academy Inc. (AIEA) is to empower and improve the well-being of local communities with innovative technologies and immersive education programs.
AIEA is a not-for-profit organisation where all incomes go back into the services.
Professor Seymour Papert’s article The Gear of Childhood inspired us to start AIEA. By designing and delivering high-quality innovative technologies based learning programs and carrying out creative community projects, we see true changes are happening. We are making a difference and an impact on the wider community.
VR Programs
Please see below our range of fantastic programs. Each workshop will be designed specifically for your group and location. Click on each program to find out more information.
VR Workshops for Libraries
Make your library a cool place for local children and teenagers to hang out! Perfect for holiday programs, youth week and themed events. We have 12 exciting VR themes waiting to be discovered.
VR Workshops for NDIS Providers
What we can't do in real life, we can do in VR. All these incredible workshops are wheelchair friendly. Proved healing and calming effects for certain groups.
ReConnect VR Exhibition
Re:Connect is a creative 3D exhibition that presents a collection of local family stories and their experiences during the pandemic. Funded by NSW Government, the physical exhibition is happening now at Wentworth Point Community Centre and Library. The online exhibition is accessed here: https://reconnect.gallery
Children Testimonials
Virtual Creations
Created by participants in AIEA VR Workshops
What the computer cannot do, immersive technology might!
PROUDLY SERVED
Community Testimonials
BLOG
Immersive Learning Quadrant – How to Classify & Understand Technologies
Background We’ve heard many tools and technologies related to immersive learning, e.g., HTC Vive, mobile augmented reality, Minecraft Education, Mixed Reality with Microsoft Hololens, learning
What is Immersive Learning
Background To explore the field of immersive learning, we first need to understand what it is. We started this journey by looking into the existing
Treasure of Memory – 6 Wonderlands in 90 Minutes with Immersive VR Learning
Prelude Yes, this is a story of immersive learning workshop we carried out in Oct 2017. However, what we want to share is not only